I should do a diagram and post it.surely I already have somewhere here. I don't think my old devices have enough MIDI filtering.there must be a workaround.I wonder which devices will have multiple midi channel possibility? And higher resolution parameters. Now I am pondering a strategy of putting CCs on separate midi channels and see if I can figure out a workaround having external devices on omni. So I find myself needing to differentiate which parameters can be swept and which ones can toggle and which ones to not touch. BUT Toggle will work for those types of parameters. The 2101 will not allow sweeping of the Flanger Depth or Rate parameter, for example: it will just be a horrible glitchy zipper. OTOH, Multiple sweeping values really only work depending upon the parameter. Also, carefully placed midi CCs can yield exact parameter scenes recall and automation. There were some awesome sounds emanating from my speaker cabs with this!: notably the Tape Echo ramps when automating delay times is always cool. Now, that doesn't mean this scenario isn't usable quite the contrary. The 2101 copes much better than the Cyber Twins because the front panel display on the 2101 can be set to not chase the CCs Cyber Twin display chasing parameter change values cannot be disabled, sadly. I don't know if the external devices were "brought to their knees" they seemed to be working reliably. Also, all of the Shape CV playheads were not synced with each other, they were all freewheeling.Īs always, Italo, you know your stuff! When there a lot of CCs, they step all over each other. In this set up I have all the external devices on specific channels: nothing is on omni. I wasn't getting overly specific with the timings of the curve modulation being sent beyond seeing parameters moving on the external units displays and achieving a relatively listenable result. There is so much more to come.A similar situation on the Shapes' CV outputs: any connection to the minus CV outputs results in the minimum parameter value. We've already got a whole bunch of features cooking that were just not quite ready yet. We've supported and updated TouchOSC Mk1 for more than 10 years at this point and we're planning to do the same for this new version. For less complex tasks we've added local messages - simply wire up controls to transmit or display values no need to break out the big (code) guns. Use the precision of your desktop's mouse and keyboard for fine-grained, detailed editing - test-drive and preview in real-time on all connected touch-screen devices at the same time.Ī lightweight and fast scripting engine allows deep access to all aspects of your controller and enables limitless customization and interactivity. Multiple instances of TouchOSC can be connected on the network for synchronized editing. On top of OSC over UDP & TCP, we support every type of wired & wireless MIDI connection your device can offer, including MIDI over USB. TouchOSC supports sending and receiving any number of MIDI and OSC messages on many connections simultaneously.
A GPU-powered, fast and advanced integrated editor is part of TouchOSC on all platforms - create the most complex of control layouts with ease and precision.
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